From 2D Images to 3D Face Geometry
Abstract
This paper presents a global scheme for 3D face reconstruction and face
segmentation into a limited number of analytical patches from stereo images. From
a depth map, we generate a 3D model of the face which is iteratively deformed under
stereo and shape-from-shading constraints as well as differential features. This
model enables us to improve the quality of the depth map, from which we perform
the segmentation and the approximation of the surface.
Reference
@INPROCEEDINGS{fg96,
author = {Richard Lengagne, Jean-Philippe Tarel, Olivier Monga},
title = {From 2D Images to 3D Face Geometry},
booktitle = {Proceedings of IEEE Second International Conference on Automatic Face and Gesture Recognition},
address = {Killington, USA},
date = {October 14-16},
pages = {301-306},
year = {1996},
note = {http://perso.lcpc.fr/tarel.jean-philippe/publis/fg96.html}
}
Pdf file (265 Kb)
(c) IEEE